Welcome Home 0.2 - Fearful Update
Welcome Home » Devlog
Welcome to my Devlog! Quite a few changes and additions were made. Especially to the UI and to the monster.
**NEW**
- There's an actual fear meter on the screen now! It was there initially when the project was in early development, but I hid it because I felt it would give away too much information. But I found it unintuitive for players to see lights as healing zones without it, so I brought it back.
- A visual stamina bar was added to the UI.
- The monster has more facial expressions to spook you. They're randomized every time she appears.
- Added a game over screen for when you perish.
**CHANGES**
- Hunts can no longer be stopped by filling up a basket. To stop them, you must either find light, or survive long enough for her to stop.
- The monster now has a small chance to spawn, even in the early stages. This chance increases as you progress.
- During hunts, the monster can speed up quite significantly. This happens when you look at her. Be careful.
- Spotlights don't stay on for as long, and the cooldown between them is also a bit longer.
- The music box now sounds like an actual music box.
- Candy is more abundant. Especially in the early stages.
**FIXES**
- Fixed a bug where the monster would appear while the player was looking at them (they should only appear off-screen)
There are probably some other details that I'm missing that were fixed/changed, but for the most noticeable part, I believe that's all!
I hope you enjoy this small passion project! If you find any bugs or have any suggestions, feel free to let me know!
Files
welcome-home-linux.zip 92 MB
Version 1 Dec 20, 2022
welcome-home-win.zip 90 MB
Version 1 Dec 20, 2022
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Welcome Home
A horror game about the fear of being stared at
Status | In development |
Author | Ninfar |
Genre | Survival |
Tags | 3D, Atmospheric, Creepy, First-Person, Halloween, Horror, Liminal space, Pixel Art, Psychological Horror, Singleplayer |
Languages | English |
More posts
- Welcome Home 0.2.2!Jan 04, 2023
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