Welcome Home 0.2.2!
Welcome Home » Devlog
Hello, friends!
Small update, BUT with a few important fixes and changes!
NEW
- More possible monster spawn locations were added. Keep an eye out there. In total, there are over 160 possible locations the monster can peek from.
CHANGES
- The intro was causing a bit of confusion for players, so now, the music box can start playing after a while even if players don't put in candy to trigger it.
- The fear meter was changed a bit. It will now fill up faster, hehe. The lights will, however, also heal you faster. It's important to note that the monster will turn off every light it touches.
- Baskets required to beat the game were decreased by one. In other words, the game will be a bit shorter as to not overstay its welcome.
FIXES
- The player should no longer get stuck on invisible collisions on the ground.
- The player can no longer pause the game during the death jump scare.
Annnd I believe that's all! I hope you enjoy! Feedback would be greatly appreciated! :)
Files
welcome-home-linux.zip 92 MB
Version 3 Jan 04, 2023
welcome-home-win.zip 90 MB
Version 4 Jan 04, 2023
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Welcome Home
A horror game about the fear of being stared at
Status | In development |
Author | Ninfar |
Genre | Survival |
Tags | 3D, Atmospheric, Creepy, First-Person, Halloween, Horror, Liminal space, Pixel Art, Psychological Horror, Singleplayer |
Languages | English |
More posts
- Welcome Home 0.2 - Fearful UpdateDec 20, 2022
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